Why Square Enix Needs To Make A Remaster Of Crisis Core: Final Fantasy VII

Crisis Core was one of the most loved game on the PlayStation Portable, next to Kingdom Hearts: Birth by Sleep and Persona 3 Portable. It was a game that delivered an amazing storyline, immersive gameplay, and mesmerizing music. Not to mention, the game paved way for what is Final Fantasy VII now. If you’re unaware of the game and its storyline, then let us educate you.

Crisis Core took place seven years before the events of Final Fantasy VII, and follows the journey of a soldier named Zack Fair in his attempt to seek freedom from oppression, that is Shinra. At the start of the game, you get to meet a cast of new characters with old returning ones as well. Angeal Hewley, who is a first-class soldier, is the mentor of Zack, and also later, the primary antagonist of the game. Sephiroth and Cloud Strife also play a vital role in the story of Crisis Core, along with Genesis, who is missing in action, also being the antagonist of the game. As the story progresses, Zack finds out there is a lot more to it than what meets the eye, and changes his goal to instead fight for freedom rather than the organization he worked for.

The game featured a real-time combat system, in which Zack could move around a certain area and launch his attacks. Players were given the option of having up to any six materias equipped at one time which would provide them with the ability to cast magic spells. For the first time in the Final Fantasy series, it had a Digital Mind Wave system incorporated which acted like a slot machine allowing players to perform special attacks and level up themselves, and also their materia. The spinning wheels were completely randomly driven and not in the control of the players at all, which meant levelling up and getting stronger was only based on pure luck.

The graphic quality of the game was remarkable if you compare it with other PSP games. This game literally took the processing power of the PlayStation Portable to the max, then later did Final Fantasy Type-0. The composer of the game was Takeharu Ishimoto, who did a superb job on the music. “The Price of Freedom” was one of the most loved track of the game which you get to hear at the very end. The director was none other than Hajime Tabata, who also worked on Final Fantasy XV.

With all this being said, it would really be a great chance for all fans to revisit the glory that is Crisis Core in full HD. What eludes us is the fact that Crisis Core isn’t available on the PlayStation Network on the PlayStation Vita for some reason. Could it mean that Square Enix is actually thinking of making a remastered version of it? The reason why I’m thinking that is because of Final Fantasy Type-0 is also not on the store, and the game later turned into Final Fantasy Type-0 HD for the PlayStation 4 and Xbox One.

Final Fantasy VII is already in the works for a remake on the PlayStation 4, as seen in the trailer in June 2015. Fans will definitely get to see Zack Fair in the game, but I’m not sure if we’ll get the opportunity to play as him. A gameplay video was also released in December 2015 showing the combat mechanics, and areas which will be included in the game. The title will be released in an episodic form, just like Hitman. This is due to the amount of size the game will have because of the graphics and the content.

In the end, I would definitely want an HD version of Crisis Core to land on the PlayStation 4 soon. The ability to not play the PSP version on the PS Vita is really off-putting. I ask from Square Enix to explain the reason behind this and why nothing is being done about it. If they ever release an HD version of Crisis Core, it would only bring them more sales, and give new players the chance to visit the time from where the Final Fantasy VII series began. This game can then become a sort of a foundation for the upcoming game, Final Fantasy VII.

Let me know your views on the topic at hand. Would you also like to see a remaster of Crisis Core being put into the works?

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